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AmigActive 10
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surpratk.c
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C/C++ Source or Header
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2000-04-23
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11KB
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337 lines
/***************************************************************************
Surprise Attack (Konami GX911) (c) 1990 Konami
Very similar to Parodius
driver by Nicola Salmoria
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/konami/konami.h" /* for the callback and the firq irq definition */
#include "vidhrdw/konamiic.h"
/* prototypes */
static void surpratk_init_machine( void );
static void surpratk_banking( int lines );
int surpratk_vh_start( void );
void surpratk_vh_stop( void );
void surpratk_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
static int videobank;
static unsigned char *ram;
static int surpratk_interrupt(void)
{
if (K052109_is_IRQ_enabled()) return interrupt();
else return ignore_interrupt();
}
static READ_HANDLER( bankedram_r )
{
if (videobank & 0x02)
{
if (videobank & 0x04)
return paletteram_r(offset + 0x0800);
else
return paletteram_r(offset);
}
else if (videobank & 0x01)
return K053245_r(offset);
else
return ram[offset];
}
static WRITE_HANDLER( bankedram_w )
{
if (videobank & 0x02)
{
if (videobank & 0x04)
paletteram_xBBBBBGGGGGRRRRR_swap_w(offset + 0x0800,data);
else
paletteram_xBBBBBGGGGGRRRRR_swap_w(offset,data);
}
else if (videobank & 0x01)
K053245_w(offset,data);
else
ram[offset] = data;
}
static WRITE_HANDLER( surpratk_videobank_w )
{
logerror("%04x: videobank = %02x\n",cpu_get_pc(),data);
/* bit 0 = select 053245 at 0000-07ff */
/* bit 1 = select palette at 0000-07ff */
/* bit 2 = select palette bank 0 or 1 */
videobank = data;
}
static WRITE_HANDLER( surpratk_5fc0_w )
{
if ((data & 0xf4) != 0x10) logerror("%04x: 3fc0 = %02x\n",cpu_get_pc(),data);
/* bit 0/1 = coin counters */
coin_counter_w(0,data & 0x01);
coin_counter_w(1,data & 0x02);
/* bit 3 = enable char ROM reading through the video RAM */
K052109_set_RMRD_line( ( data & 0x08 ) ? ASSERT_LINE : CLEAR_LINE );
/* other bits unknown */
}
/********************************************/
static struct MemoryReadAddress surpratk_readmem[] =
{
{ 0x0000, 0x07ff, bankedram_r },
{ 0x0800, 0x1fff, MRA_RAM },
{ 0x2000, 0x3fff, MRA_BANK1 }, /* banked ROM */
{ 0x5f8c, 0x5f8c, input_port_0_r },
{ 0x5f8d, 0x5f8d, input_port_1_r },
{ 0x5f8e, 0x5f8e, input_port_4_r },
{ 0x5f8f, 0x5f8f, input_port_2_r },
{ 0x5f90, 0x5f90, input_port_3_r },
// { 0x5f91, 0x5f91, YM2151_status_port_0_r }, /* ? */
{ 0x5fa0, 0x5faf, K053244_r },
{ 0x5fc0, 0x5fc0, watchdog_reset_r },
{ 0x4000, 0x7fff, K052109_r },
{ 0x8000, 0xffff, MRA_ROM }, /* ROM */
{ -1 } /* end of table */
};
static struct MemoryWriteAddress surpratk_writemem[] =
{
{ 0x0000, 0x07ff, bankedram_w, &ram },
{ 0x0800, 0x1fff, MWA_RAM },
{ 0x2000, 0x3fff, MWA_ROM }, /* banked ROM */
{ 0x5fa0, 0x5faf, K053244_w },
{ 0x5fb0, 0x5fbf, K053251_w },
{ 0x5fc0, 0x5fc0, surpratk_5fc0_w },
{ 0x5fd0, 0x5fd0, YM2151_register_port_0_w },
{ 0x5fd1, 0x5fd1, YM2151_data_port_0_w },
{ 0x5fc4, 0x5fc4, surpratk_videobank_w },
{ 0x4000, 0x7fff, K052109_w },
{ 0x8000, 0xffff, MWA_ROM }, /* ROM */
{ -1 } /* end of table */
};
/***************************************************************************
Input Ports
***************************************************************************/
INPUT_PORTS_START( surpratk )
PORT_START /* PLAYER 1 INPUTS */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* PLAYER 2 INPUTS */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* DSW #1 */
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
// PORT_DIPSETTING( 0x00, "No Use" )
PORT_START /* DSW #2 */
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, "Easy" )
PORT_DIPSETTING( 0x40, "Normal" )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START /* DSW #3 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Upright Controls" )
PORT_DIPSETTING( 0x20, "Single" )
PORT_DIPSETTING( 0x00, "Dual" )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static void irqhandler(int linestate)
{
cpu_set_irq_line(0,KONAMI_FIRQ_LINE,linestate);
}
static struct YM2151interface ym2151_interface =
{
1, /* 1 chip */
3579545, /* 3.579545 MHz */
{ YM3012_VOL(50,MIXER_PAN_LEFT,50,MIXER_PAN_RIGHT) },
{ irqhandler },
};
static struct MachineDriver machine_driver_surpratk =
{
/* basic machine hardware */
{
{
CPU_KONAMI, /* 053248 */
3000000, /* ? */
surpratk_readmem,surpratk_writemem,0,0,
surpratk_interrupt,1
}
},
60, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */
surpratk_init_machine,
/* video hardware */
64*8, 32*8, { 14*8, (64-14)*8-1, 2*8, 30*8-1 },
0, /* gfx decoded by konamiic.c */
2048, 2048,
0,
VIDEO_TYPE_RASTER | VIDEO_MODIFIES_PALETTE,
0,
surpratk_vh_start,
surpratk_vh_stop,
surpratk_vh_screenrefresh,
/* sound hardware */
SOUND_SUPPORTS_STEREO,0,0,0,
{
{
SOUND_YM2151,
&ym2151_interface
}
}
};
/***************************************************************************
Game ROMs
***************************************************************************/
ROM_START( surpratk )
ROM_REGION( 0x51000, REGION_CPU1 ) /* code + banked roms + palette RAM */
ROM_LOAD( "911m01.bin", 0x10000, 0x20000, 0xee5b2cc8 )
ROM_LOAD( "911m02.bin", 0x30000, 0x18000, 0x5d4148a8 )
ROM_CONTINUE( 0x08000, 0x08000 )
ROM_REGION( 0x080000, REGION_GFX1 ) /* graphics ( don't dispose as the program can read them ) */
ROM_LOAD( "911d05.bin", 0x000000, 0x040000, 0x308d2319 ) /* characters */
ROM_LOAD( "911d06.bin", 0x040000, 0x040000, 0x91cc9b32 ) /* characters */
ROM_REGION( 0x080000, REGION_GFX2 ) /* graphics ( don't dispose as the program can read them ) */
ROM_LOAD( "911d03.bin", 0x000000, 0x040000, 0xe34ff182 ) /* sprites */
ROM_LOAD( "911d04.bin", 0x040000, 0x040000, 0x20700bd2 ) /* sprites */
ROM_END
/***************************************************************************
Game driver(s)
***************************************************************************/
static void surpratk_banking(int lines)
{
unsigned char *RAM = memory_region(REGION_CPU1);
int offs = 0;
logerror("%04x: setlines %02x\n",cpu_get_pc(),lines);
offs = 0x10000 + ((lines & 0x1f) * 0x2000);
if (offs >= 0x48000) offs -= 0x40000;
cpu_setbank(1,&RAM[offs]);
}
static void surpratk_init_machine( void )
{
konami_cpu_setlines_callback = surpratk_banking;
paletteram = &memory_region(REGION_CPU1)[0x48000];
}
static void init_surpratk(void)
{
konami_rom_deinterleave_2(REGION_GFX1);
konami_rom_deinterleave_2(REGION_GFX2);
}
GAME( 1990, surpratk, 0, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (Japan)" )